Run SchemeDifficulty: 1/5

Dive

Quick-Hitting A-Gap Attack

Dive is the quickest-hitting run concept in football, attacking the A-gap with immediate mesh and minimal steps. It's the bread-and-butter of option offenses and a reliable short-yardage play.

Overview

Dive is football's most direct run play. The running back takes the handoff immediately and attacks the A-gap with no delay. The offensive line blocks their assignments, and the play hits before the defense can react.

In option offenses, Dive serves as the "give" read in the triple option. The quarterback reads a defender (usually the defensive end) to determine whether to give the ball or pull it. The threat of Dive keeps interior defenders honest and opens up the perimeter.

Even in non-option offenses, Dive remains valuable as a quick-hitting complement to zone plays. It's particularly effective against defenses that like to scrape over the top or flow hard to the ball.

History & Origin

Dive has been a fundamental football play since the sport's earliest days. It became particularly prominent in option offenses, where it serves as the "give" read that makes the entire option game work.

Key Principles

  • 1Immediate mesh - running back takes the ball quickly
  • 2Attack the A-gap with no delay
  • 3Offensive line drive blocks straight ahead
  • 4In option offenses, serves as the "give" read
  • 5Hit the hole fast - don't let defense react
  • 6North-south running with no dancing
  • 7Get positive yards even if it's just 2-3

When to Use

Dive is perfect for short-yardage situations and as a quick complement to slower-developing plays. In option offenses, it's the foundation that makes the outside options work. Use it when you need quick, reliable yards.

Pros & Cons

Advantages

  • +Fastest-hitting run play in football
  • +Simple execution
  • +Foundation of option offense
  • +Reliable short-yardage play
  • +Keeps interior defenders honest

Disadvantages

  • Limited big-play potential
  • Predictable target area
  • Depends on center winning his block
  • No cutback opportunities

What Coaches Call It

Different coaches use different terminology for the same concepts.

CoachTeamTheir TermNotes
Paul JohnsonGeorgia TechDiveTriple option terminology
Urban MeyerDiveUsed in spread option
Bill BelichickPatriotsLead DiveWith a lead blocker

What You Need

Skills and jobs required to run this scheme effectively.

Critical

DOWN2x Offensive Lineman who can Down Block

Create vertical push at point of attack

Drive defender inside to seal the gap. Fundamental power blocking technique.

PHY
COG
ONE-CUTRunning Back who can One-Cut Runner

Hit the hole fast and downhill

Make quick decision and hit hole decisively. Burst and decision-making.

PHY
COG

High

COMBOOffensive Lineman who can Combo Block

Double team to linebacker

Double-team defensive lineman then climb to linebacker. Requires communication and feel for when to release.

PHY
COG
PHY = Physical DifficultyCOG = Cognitive Difficulty

Matchups

Good Against

  • +Light boxes
  • +Scraping linebackers
  • +Defenses flowing to the ball
  • +Soft fronts

Avoid Against

  • Dominant nose guards
  • Stacked fronts
  • Heavy boxes
  • Penetrating DTs

Installation

Install CostLOW
Ideal PersonnelAny personnel - execution matters more than formation

What You Need

Prerequisites for running this scheme effectively.

  • Center who can handle nose 1-on-1
  • Quick-footed running back
  • Guards who can drive block

When NOT to Use This

  • !Don't call against elite interior DL
  • !Very limited - only gains what the line creates
  • !If center loses, play is dead
#run#quick-hitting#option#A-gap#short-yardage

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Added to Eyes Up by John Hashem

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